Wrc 9 vs wrc 1012/31/2023 ![]() ![]() Even driving games with a much more simulative soul end up explaining, at least hastily, the functioning of the vehicle settings. The management side of WRC 10 is quite standard and involves a routine made up of salaries, hires, and experience points to be spent in the skill tree. KT Racing and Nacon proposed the title as open to all and then it does not explain the functioning of some essential elements. Why at some point in your career should you suddenly drive a wrecked car in the middle of a snowstorm? Or why would you suddenly find yourself catapulted into 1973, driving a Renault Alpine A110 Berlinette in the Acropolis rally? It may seem like a meticulous observation, but it made me ask some questions. The problem lies in the total lack of contextualization of the whole. Without a doubt, inserting different types of competition in the calendar seemed interesting to me. Training accompanies classic rallies, tests in extreme conditions, anniversary celebrations with historic cars, circuits, and more. The career seemed to me quite varied also thanks to the alternation between various types of events. Take note that there is a powerful new livery editor in KT Racing and Nacon’s title that allows you to adapt each vehicle in the game to your taste. ![]() Here you will have the opportunity to make your climb through the JWRC. This is the most complete mode ever that sees you take on the role of the driver, the engineer, and the manager. This is suitable for those looking for a series of competitions where they can also manage what is around the vehicle without getting stuck in managerial aspects.įinally, there is the Career mode. For those who want to go directly to the track, there is the Quick Play mode. However, those coming from WRC 9 will hardly find any new additions. ![]()
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